Origin characters just add a little bit of extra flair and are considered "canon". #3. Bloodwest Mar 26, 2022 @ 11:31am. If your race prefs match origin, prioritize origin for extra content (questlines, interactions). E.g. I like elven racials but dislike Sebille so I kinda have to create custom, Ifan is cool guy so if I want to play as human

You should only really invest in constitution if you intend to equip a shield. And, if you are, only invest in as much as you need to equip the shield. Reason being is that once your armour is gone you're likely to just get CCed until you're dead (unless you restore said armour), regardless of how much constitution you have.
20% была максимальной, если верить steamdb. Соглашусь с Stormsong the Fallen, до зимней распродажи скидка на Дивинити будет, скорее всего, приятной неожиданностью. #4. Друманин Дрин Sep 7, 2018 @ 1:55am. Хммм
Ol' Knife Ears
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Divinity: Original Sin 2 > General Discussions > Topic Details. ᛁᚢᚱᛃᛗᛖ Jul 7, 2019 @ 11:27am. Lost learned skills can anyone help me? Just bought some summoning skills, then cleaned up my action bar, fast traveled, then 2 of the skills just vanished from my bar and my skill book so wtf? just dropped like 700 gold on those.
Most traders can do it for a bit of cash. All of them have it in driftwood market. It's on bottom right in the trading menu. Really stupid place to put it btw. Well maybe not the book guy, don't remember if he has it. But other two do. I don't think it's a stupid place to put it. You're trading gold for a service
Barx Sep 16, 2016 @ 7:02pm. Every Origin has a questline related to it, and by creating custom characters you will be missing those quests. Your characters also have unique dialogue options when interacting with NPC's if they have specific Origins. Really, the Origins add quite a lot of depth to the character you play, but they (probably) wont
I love the clarity now present in the clouds, the added detail really helps. That said, a lot of the new clouds are far too opaque, it quickly gets far too difficult to tell what's going on anywhere inside the new clouds. Divinity already suffers from too much visual clutter. Is there perhaps a chance to make these a little more transparent?
Originally posted by Ig0rcek: How about take the lamp, sell it to trader in town, he summons the Dijinn, kill the trader and few NPC around with AOE spells and Dijinn also! Profit sold the lamp, looted the trader with some epic items and got exp for killing Dijinn.
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